Hi there!

My name is Zack Marlow-McCarthy and I'm a Game Developer and multimedia jack of all trades. My passion is building XR experiences and Games, and telling compelling stories with new media. I'm currently looking for new opportunities so get in touch!

I work on...

Game Development

UnityC#8thwallTHREE.jsGodotShader authoringGame DesignSparkAR
I design and develop games and interactive experiences for mobile, web, and AR/VR platforms using emerging and established technologies. I thrive on the cutting edge of what's possible in realtime interactive experiences.

Multimedia Asset Production

BlenderPhotoshopSubstance PainterPremiere ProFigma
I bring my strong eye for design and traditional video disciplines to the realtime interactive realm. I create 3D models, animations, and video content for a variety of deployments.

Full Stack Web

JavaScriptVue.jsExpress.jsTHREE.jsflask
I build websites and web applications using modern web technologies. I use Vue.js and Express.js to build full stack applications. I also use THREE.js to create 3D realtime experiences for mobile and HMDs.

Experience

  • 2020 - 2024
    Technical Artist @ Invisible Thread LLC
    • Built augmented reality experiences for clients using Unity, SparkAR, and 8thwall;
    • Vetted, learned and pitched new frameworks to expand our offerings;
    • Built and maintained internal tools and processes to streamline the development process;
    • Mentored junior developers as well as training artists and designers for realtime asset creation;
  • 2023
    Creative Coder (contract) @ Ben Mandeburg LLC
    • Using Kinectv2 and a projector running a Touchdesigner based interactive experience, we created a dynamic interactive entrance display for client SAP;
  • 2018-2020
    Creative Coder (contract) @ All Of It Now
    • Front end development for Vuejs based trade show experiences and projection mapping installations;
    • AR research using Unity and Vuforia;
    • Creative director for a 3D framework benchmarking tool;
  • 2014-2017
    Creative Coder @ Lab Binaer
    • Built THREE.js based webGL VR experiences for client Ferchau Engineering;
    • Interactive installation and museum exhibit design and fabrication using VVVV;
    • CAD, microcontroller programming and 3D printing for custom installations;
  • 2013-2015
    Video Editor (contract) @ Vignette Interactive
    • Produced and edited video content for clients such as the Center for American Progress and Vice news;
    • Created webby award winning interactive video documentaries;
    • Developed motion graphics packages and explainers for clients;

Projects

© 2024 Zack Marlow-McCarthy